GANGS OF OLD CAMP : WALKTHROUGH

The game can be divided into three parts .

First Part

The first part ( demo part ) from the beginning to the bar fight scene is fairly linear. It is mainly used to familiarize yourself with the use of skills and the mission.

Second Part

The second part (from joining the gang to end of the mutiny) has two main paths and five or six sub branches. The MC can choose either side with the leader or the rebel.

Taking sides with the rebel:

1. You can make a pact with the rebel at the first instance.
2. You can join the rebel when the leader turns against you.
3. You can join the rebel by killing the leader's daughter.

Taking sides with the leader's daughter:

This has two main paths.
1. With romantic interest as Sophie.
2. With romantic interest as the leader's daughter.

Third Part

The third part ( from formation of Apex to confrontation with the Lone Wolf)

This part which leads to the conclusion is also quite linear but is divided into three parts depending on the climax.

1. You can walk away with the money or kill Derek.
2. You can confront the Chief and try to find out why you were made to go undercover.
3. You can confront the Lone Wolf (for this you will have to guess his/her identity - first name in BLOCK letters)

P.S: Try to get your respect up to 70 by the time you stop the rebellion.


No comments:

Post a Comment

Demo